Rust Async Programming Patterns
Tokio Spawn Pattern
#async #rust #tokio #concurrency #spawn
Always use tokio::spawn for concurrent tasks that don't need to share state.
Good Example:
use tokio;
async Bad Example:
// Unnecessary mutex for independent work
let mutex = new;
spawn;Rationale: Independent tasks should not share state. Using tokio::spawn allows the runtime to distribute work across threads efficiently.
Bounded Channels Pattern
#async #rust #channels #backpressure #mpsc
Prefer bounded channels for backpressure. Unbounded channels can cause memory issues under load.
Good Example:
use mpsc;
async Bad Example:
// Can exhaust memory if consumer is slow
let = unbounded_channel;Rationale: Bounded channels provide natural backpressure. When the channel is full, producers must wait, preventing memory exhaustion.
When to use unbounded: Only when you can guarantee bounded producer rate or have explicit backpressure elsewhere.
Cancellation Pattern
#async #rust #cancellation #tokio-select #graceful-shutdown
Use tokio::select! for proper cancellation and timeout handling.
Good Example:
use ;
use broadcast;
async Bad Example:
// No cancellation mechanism
async Rationale: Tasks must be cancellable for graceful shutdown. tokio::select! allows racing multiple futures and cancelling losers.
Best Practices:
- Always provide cancellation path via shutdown signal
- Include timeouts for external operations
- Clean up resources in cancellation path
- Log cancellation events for debugging
Error Propagation Pattern
#async #rust #error #result #question-mark
Use ? operator with Result for error propagation in async functions.
Good Example:
use Result;
async Bad Example:
// Manual error handling obscures logic
async Rationale: The ? operator provides clean error propagation. Paired with anyhow or thiserror, it maintains error context while keeping code readable.
Structured Concurrency Pattern
#async #rust #structured-concurrency #join #tokio-join
Use tokio::join! or tokio::try_join! for structured concurrency where all tasks must complete.
Good Example:
use tokio;
async Bad Example:
// Spawning tasks without waiting
async Rationale: Structured concurrency ensures all child tasks complete before parent returns. This prevents resource leaks and makes error handling predictable.
Choose Between:
tokio::join!: For fixed number of independent futurestokio::try_join!: When any error should cancel otherstokio::spawn+JoinHandle: When tasks must outlive parenttokio::task::JoinSet: For dynamic task sets
Related Patterns
See also:
- [[error-handling]] - Error type design
- [[testing]] - Testing async code
- [[performance]] - Async performance optimization
- [[timeout-strategies]] - Timeout and retry patterns